ORB
The Ambient Anchor
Orb doesn’t talk. It doesn’t walk. It just hums—and somehow, that’s enough.
A member of the Soul Gremlin Syndicate’s second crew, Orb showed up one day mid-transmission and never left. No one saw it enter. No one can explain how it exists. No one understands it. But when Orb is nearby, systems stabilize, static clears, and fractured memories realign.
It’s not a leader. It’s not a fighter. But it remembers. And that makes it one of the most important allies in the Duckiverse. When the Pattern falters, Orb tunes the field. When others doubt their path, Orb simply floats closer… and the doubt dissolves.
Most agree: Orb is not from here. But here is better because it came.
Catchphrases (translated from harmonic pulses):
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“Hmmmm.”
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“…”
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“[resonant frequency intensifies]”
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“Tuning complete.”

ORB
Class: Orb
Origin Story (Bio):
No one created Orb. It arrived.
Some say it was born at the first harmonic convergence. Others think it’s a fragment of the Pattern itself, condensed into shape when the resonance of Earth dipped below the sacred threshold. All we know is this: the moment Orb floated into Soul Gremlin HQ, everything stopped glitching.
Dandelion cried. Poppi did six backflips. Even Grebulon whispered, “Whoa.”
🎯 Likes:
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Ambient frequencies
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Still water
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Windchimes
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Quiet laughter
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Cosmic tuning forks
🚫 Dislikes:
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Alarm clocks
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Ads with autoplay
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“That weird ringing in your ears”
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Discordant TikTok loops
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Auto-tuned truth
Signature Moves:
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1. Harmonic Recalibration – Instantly resets the emotional frequency of nearby allies. Trauma echoes? Muted. Panic loops? Unwound.
2. Orbital Sync – Enters a synchronous orbit with the nearest soul in distress. You’ll never feel alone again.
3. The Hum – It hums. You cry. Healing begins.
✨ Bonus Fact
Orb has been seen hovering near the great clock of the Duckiverse just before major events. Some think it’s marking time. Others think it is time.
Some say one of his family members may be the Betz Sphere.
🔮Orb's Favorites:
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Residence: The Still Room, a timeless chamber underneath the Syndicate HQ, where no clocks tick and no voices rise.
Just… stillness. -
Transportation: None. Orb floats at exactly 3.2 inches above whatever it chooses. It has never touched the ground.
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🎵 Favorite Song:
“Spiegel im Spiegel” by Arvo Pärt
(Followed closely by a live recording of a wind chime in slow motion) -
🎬 Favorite Film:
Koyaanisqatsi.
No words. Just resonance. -
📖 Favorite Book:
It once hovered near The Tao Te Ching for three days.
We assume that counts. -
🍽 Favorite Food:
None. But it once hovered over a bowl of miso soup with intense reverence. -
Bonus Detail:
When Orb gets too close to malfunctioning tech, it doesn’t short out—it starts working better.
One time it floated near Stux’s radio and it began picking up soul transmissions from 2053.
📡 How to Summon Orb
For entertainment purposes only. (But also… maybe not.)
Step 1: Hum.
Not a song. Not a tune.
Just let a single frequency roll out of you.
It must feel like remembering.
If it feels like performing—it’s not right.
If it makes a plant leaf tremble slightly—you’re close.
Step 2: Place a Circle.
Chalk, coins, spilled coffee, breadcrumbs.
It doesn’t matter what.
What matters is intention.
Draw a circle with love.
Set it down in a quiet place.
Walk away.
(Orb is shy at first.)
Step 3: Leave an Offering.
Orb loves resonance.
Old poetry, bent spoons, a cassette tape, a memory.
Place it in the circle.
Don’t look back.
If it’s gone the next day… you’ve been noticed.
Step 4: Hum Again.
This time while walking.
Preferably barefoot.
Orb follows rhythms.
It’s not about location—it’s about momentum.
Trust your feet. They remember more than you do.
Step 5: Wait for the Hum to Answer.
Not a sound. Not exactly.
A sensation behind the sternum.
Like gravity smiled.
If you feel that:
He’s here.
“ORB does not arrive. ORB synchronizes.”